It's been a while since we defined the first prototype architecture for itsme OS, at the beginning of this year. Of course, implementing it whe found some ways to improve it, by using flexible solutions, better tools than the ones we first adopted, and by consolidating the elements providing us with ground for innovation. The following diagram shows what we have now in our latest prototype (which is actually quite different from the one we showed you in our latest video – as you can see from the post header... and maybe we'll do a new video soon).
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In this last week the itsme tech team has worked on defining the architecture of Guglielmo, and sketching its APIs. Actually, it's been a great effort and we went through many different options and solutions, finally converging on the following one.
This is what we are implementing in the next month to support our current front-end prototype (which is also currently being improved and that might be demonstrated during our visit to the USA, for tutorials at GROUP2009 and CTS2009). We are also working to set up a way to release the code of Guglielmo 0.1, but (of course) we have...














