In this video we show (without any comment) some of the latest features we have introduced in our software prototype. Actually, these are glimpses from a work in progress, let's call them our technical experiments: we have great interaction designers that are finding the best ways to interact with stories and venues. Meanwhile, our development team is stressing the technical features of our prototype, and testing if some of the ideas designers propose are feasible. What you see might not fit into itsme os, but still it's there and we like to show what we do to our community...
UX Australia is Australia’s premier user experience design conference, that took place in Canberra, on August 26-28. The conference encompassed many aspects of user experience design, including core topics such as information architecture, interaction design, information design, content, visual design & strategy as well as the design of physical objects.
Itsme was invited to the conference in order to show the work done by the interaction design team.
The presentation started contextualizing the innovation potential of Itsme and the “stories and venues” metaphor with reference to the traditional OS, up to the description of the basic conceptual aspects of Itsme.
Then, moving from...
I would like to share with you these articles about innovation in user interaction http://jasonkolb.com/weblog/2008/08/user-interactio.html , and in particular one about a concept by Adaptive Labs called "Aurora" (look at the video clip – also embedded below the post).
I do not know if you already know about, but since I have seen you are refining your design solutions, and I am thinking and working on solutions to provide more tangibility for our virtual data (for my thesis), I think these articles could be somehow inspiring for you too. Ciao
Aurora (Part 1) from Adaptive Path on...














