I state in advance that you're doing a good work. So be patient if I am too boring ^_^
I want to make a remark on buttons that manage a single window: messages, posts, media, etc.
The behaviour is clear, user clicks one time for single view, two times for multiple-view. With the unselected mode, there are three different statuses pointed out by radio buttons.
When multiple-view is selected, at the moment all radio buttons are switched off. I suggest to turn all radio buttons on for this kind of configuration.
p.s. this post is also a test for...
1 Comment | interaction design, interface, venue
ITSME INTERFACE DEVELOPMENT
The Interaction Design Team is now proceeding with the exploration of some visual interface details. A specific investigation was dedicated to the issue of the highlight related mode, one of the leading features of itsme Operating System.
The highlight function allows user to see the contextualized relations between objects: starting from the object triggered, the system shows all the related items inside the venue within one level of depth (you can find more information about highlight in the project page, in the section "itsme: managing your communication and information flow").
The structure of the venue itself well supports the highlight...
5 Comments | highlight feature, interaction design, interface, metadata, venue
ITSME INTERFACE DEVELOPMENT
Thanks to the work that the Interaction Design Team has started in the last three weeks on refining the interface qualities of the venue, including graphical and behavioral aspects, (you can find the related post here), the ID team presented the first outputs during the last iterative session with Software Development Team: the first release of itsme GUI package.
The work focused at first on the refinement of the venue graphic user interface, as the core element of the itsme concept and then converged in the consolidation of dimensions and skinning of each graphic item.
In the meeting with...
No Comments | Design, development, font, GUI, GUI Package, interaction design, interface, itsme, System architecture
Over the past few months we have defined the ID Model, released explorations of Interaction Paradigms and Preliminary GUI, to achieve a detailed design of itsme visual interface. But until we understand how people perceive them, we’re not going to make good use of the work we have done until now.
We need to know how do you perceive itsme functionalities, what values do you attribute to itsme features, how well, you think, we have been able to interpret the concept “stories and venues”, and further investigate to identify and understand user needs. Only then can we begin to make informed...
3 Comments | Concept, Evaluation, GUI, interaction design, interface
Our technical workshop has been extremely fruitful. Before last Wednesday we had a clear vision of the Itsme interface and we had ideas on the role of each element of the GUI, also with respect to the contents to be managed... but we had very few things on paper on how to implement and to code those ideas. As you've read in a previous post by Nikhil that the tech team settled on the upper floor with plenty of post-its and markers, and now let me tell you what we did.
Day 1: We started from the definition of the logical...
No Comments | architecture, backend, development, front end, GUI, interface, O.S, operating system
Was the topic of the two seminars that you all were invited to last week.The seminars took place at The University of Lugano and the University of Milano-Bicocca on 3rd and 9th of this month respectively. Giorgio was accompanied by Marco to talk at the seminar that took place yesterday. They talked about how Itsme workstation is getting ready to exploit the potential of the cyberspace, and gave a sneak preview of the interface. Here are the slides for those of you who couldn't make it to the seminar.
ITSME: Interaction design innovating workstations (Seminar)
View SlideShare presentation or Upload your own....
2 Comments | Innovation, interface, operating system, web, Workstation