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itsme prototype is on its way..
Towards the end of this month(tentative date: 24th May), we will be rolling out the itsme prototype(Alpha version). This means that everyone will be able to download the itsme prototype(with a bootable ISO) and use it to create venues, organize their stories and interact with in them. The plan is to go for a complete open release allowing the public to develop its features through extensions. At the moment we are alpha-testing the prototype and more details about the open release will be provided soon on this blog, so stay tuned.... Kindly direct all press enquiries to press@itsme.it. We would be happy...

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Prototyping interaction in itsme OS
In this video we show (without any comment) some of the latest features we have introduced in our software prototype. Actually, these are glimpses from a work in progress, let's call them our technical experiments: we have great interaction designers that are finding the best ways to interact with stories and venues. Meanwhile, our development team is stressing the technical features of our prototype, and testing if some of the ideas designers propose are feasible. What you see might not fit into itsme os, but still it's there and we like to show what we do to our community...

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Itsme OS (prototype) architecture update
It's been a while since we defined the first prototype architecture for itsme OS, at the beginning of this year. Of course, implementing it whe found some ways to improve it, by using flexible solutions, better tools than the ones we first adopted, and by consolidating the elements providing us with ground for innovation. The following diagram shows what we have now in our latest prototype (which is actually quite different from the one we showed you in our latest video – as you can see from the post header... and maybe we'll do a new video soon). [caption id="attachment_3333" align="aligncenter"...


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