Let me recommend you an interesting panel that will take place in Milan next Wednesday (Feb. 24th – 9.30 at DISCO, viale Sarca 336). Giorgio De Michelis and Alfonso Fuggetta will discuss about their latest paper "ICT e Innovazione: che fare?". The authors will discuss with Giancarlo Capitani, Roberto Galimberti, Roberto Masiero, Renzo Turatto and possibly some others. More info available on DISCo's Website and at: www.alfonsofuggetta.org/?p=7067 and www.irso.it/new/index.php/cantieri/81-italia-2013.
If you happen to be in Milan, it could be a nice chance to visit us (our company is right behind the Department of Informatics) and talk with us. If you'd...
Yesterday evening we presented the latest version of the itsme prototype to CSCW2010 participants. We think we captured their attention and got very interesting feedback, but I won't write about that. I think it's more interesting to write a brief report about what was new in our prototype, compared to the last we showed online and during other demos.
We have a brand new way to deal with email: beside the preview-based approach, allowing to send new messages very quickly, we have now integrated Mozilla Thunderbird, so that users can use it to access all system mail (the standard way to...
In this video we show (without any comment) some of the latest features we have introduced in our software prototype. Actually, these are glimpses from a work in progress, let's call them our technical experiments: we have great interaction designers that are finding the best ways to interact with stories and venues. Meanwhile, our development team is stressing the technical features of our prototype, and testing if some of the ideas designers propose are feasible. What you see might not fit into itsme os, but still it's there and we like to show what we do to our community...
It's been a while since we defined the first prototype architecture for itsme OS, at the beginning of this year. Of course, implementing it whe found some ways to improve it, by using flexible solutions, better tools than the ones we first adopted, and by consolidating the elements providing us with ground for innovation. The following diagram shows what we have now in our latest prototype (which is actually quite different from the one we showed you in our latest video – as you can see from the post header... and maybe we'll do a new video soon).
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It's been some months since we showed (on this site) our prototype. Of course, our code has evolved – both in its visible part and in what's running underneath (Guglielmo). In this video, you'll see the itsme graphical user interface as it is now (well, some days ago: October 2009) and a quick demo of the functions we have:
interaction with panels and venues: re-arranging them, filtering contents with channels and subvenues, drag and drop, and so forth. We omitted showing how to create a new venue and renaming it, but it is possible, of course :)
working with Linux applications:...
Alessandro and I have been presenting itsme at Communities and Technologies 2009 in State College, Pennsylvania (USA). Our demo started with a very short description of the itsme idea (scenario and approach) and we went then into the details of the two things we have ready to be shown in these days: the emulator (try it out!) and our 0.3 technical prototype (still for internal use only, sorry).
We presented to quite a large number of people (we had three one-hour demo sessions) and –remember we are at an academic conference with people from the CSCW research area – we collected...
In this last week the itsme tech team has worked on defining the architecture of Guglielmo, and sketching its APIs. Actually, it's been a great effort and we went through many different options and solutions, finally converging on the following one.
This is what we are implementing in the next month to support our current front-end prototype (which is also currently being improved and that might be demonstrated during our visit to the USA, for tutorials at GROUP2009 and CTS2009). We are also working to set up a way to release the code of Guglielmo 0.1, but (of course) we have...
It seems like most of the latest posts on this blog have been dedicated to itsme's communication rather than on our software advancements, but it's because our tech team is working very hard on three ongoing projects.
Firstly, we are almost ready to release our new community website. We have designed a new set of interaction facilities for our fans (you!): we are beta testing the code and polishing the layout, so it's a matter of days before we put it online. In our new website you'll be able to:
submit contents for publication (there will be a section dedicated to discussions,...














