itsme team is very excited and thrilled to announce that the much awaited itsme emulator is now online.
YES it couldn't wait no more. The first piece of software that incorporates the concept behind itsme (the metaphor, “stories and venues”) waiting for you to be explored. The emulator, however, is not only a demonstrator to itsme: it also represents a new example of a support system to a community that offers its members the opportunity to find in each of its venues everything (contacts, resources, documents, messages, media, etc.) that is relevant to what the venue refers to.
To get you...
ITSME SOFTWARE DEVELOPMENT
In the last couple of weeks the tech team met several times to discuss the software development status, which is one of the reasons why we weren’t very active on the blog. However, here is a quick update...
We are currently busy on two sides.
On one side, we are trying to make our very first Guglielmo implementation a reality, we call it release 0.1 which will be a first assembly of several building blocks as highlighted over here. The goals of this first early release are twofold: having some working path to exercise our new metaphor with real running...
It seems like most of the latest posts on this blog have been dedicated to itsme's communication rather than on our software advancements, but it's because our tech team is working very hard on three ongoing projects.
Firstly, we are almost ready to release our new community website. We have designed a new set of interaction facilities for our fans (you!): we are beta testing the code and polishing the layout, so it's a matter of days before we put it online. In our new website you'll be able to:
submit contents for publication (there will be a section dedicated to discussions,...














