Tag: ‘System architecture’ Follow this via RSS


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GUI Package 1.0
ITSME INTERFACE DEVELOPMENT Thanks to the work that the Interaction Design Team has started in the last three weeks on refining the interface qualities of the venue, including graphical and behavioral aspects, (you can find the related post here), the ID team presented the first outputs during the last iterative session with Software Development Team: the first release of itsme GUI package. The work focused at first on the refinement of the venue graphic user interface, as the core element of the itsme concept and then converged in the consolidation of dimensions and skinning of each graphic item. In the meeting with...

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Incase you were wondering about the open source approach that itsme has adopted, or simply curious about how we are planning the system architecture extending a standard GNU/Linux system, then I have found a perfect link for you. Vincenzo, Marco and Michele wrote a scientific paper Guglielmo: An open source approach to the development of a smart Linux extension . This paper is a quick read and answers most of your queries regarding the subject. Why Guglielmo? Discover this in the paper as...

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We recently updated the ongoing design activity document with the technical deliverables, revealing the itsme OS software architecture, and other details such as the choice of the development platform (language, libraries, environment..etc.). All related to the first demonstrator. The first demonstrator will then be followed by the development of a prototype. The itsme operating system (seen above) will expand the linux operating system beyond its current horizons. It will consist of two main parts: a front end based on the stories and venues metaphor and a backend, situated between a standard linux operating system and the front end, delivering the services...

What is our tech team up to?
They have locked themselves in the upper floor of Itsme loft, stay there from morning till evening, and all we get to hear are heavy discussions(hard to decipher what’s being discussed), all we get to see are post-its (in bulks) and some lines and blocks that look like flowcharts. What's this all about ? From left to right Vincenzo Di Massa (From Siena Uni), Roberto "Madbob" Guido (check lobotomy project), Lorenzo, Alessandro, Fabio and Michele (Sabayon guys), Giovanni and finally Marco who is probably on the other side of the lens. I am told that they have a three-day intense workshop...


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